(1) Bayles III,Boyd E (1521) - Stewart,Douglas L (1965) [D00]

D00: 1 d4 d5: Unusual lines

1.d4 Nf6 2.Nc3 d5 3.b3!?
at best offbeat, this severly weakens the dark squares

3...g6 4.Bb2 Bg7 5.Qd2 a5!?
aggressively discouraging White from castling queenside

6.a3 c6 7.e3 b5 8.Nxb5?
this just doesn't work [>=8.Bd3= ]

8...cxb5 9.Bxb5+ Bd7 10.Bd3 0-0 11.h4
[11.Nf3 Ne4 12.Qd1 Qc7-+ ]

11...Qb6-+ 12.f3 Qd6?!
since White easily parries the threat of check on g3, this seems to be a waste of time [12...Nc6 13.Ne2-+ ]

13.Ne2 Rc8?!
another waste of time, although it is a little difficult to figure out how to get play when you don't have any pawns to act as levers [13...Nc6 14.Bb5-+ ]

14.g4
[14.e4 dxe4 15.fxe4 Qb6-/+ ]

14...h5
I've seen enough Dragon games to know this move is automatic in this kind of situation, the point is that gxh5 and g5 typically just aid the defender, so it's often hard to figure out how to proceed

15.gxh5 Nxh5 16.0-0-0 Bh6 17.Kb1 Nc6 18.Rhg1 Rcb8 19.f4 Kf8!?
with the idea of walking my King over to the more secure center or even the queenside, with the side benefit that White must now come up with a constructive move [19...a4 20.b4 Nxb4 21.axb4 Rxb4 22.Ka1-+ ]

20.Ng3?!
it's hard to find the best moves in messy positions like this when you're not a computer - both players trade inferior moves for a while [20.Nc3 a4! 21.Nxa4 Nxd4! 22.Bxg6 (22.exd4 Bxa4-+ 23.bxa4? Qxa3 24.Bb5 Rxb5 25.axb5 Qa2+ 26.Kc1 Bxf4-+ ; 22.Bxd4 Rxa4 ) 22...Nf3-/+ ]

20...Nf6?!
[20...a4 21.b4 Nxb4 22.axb4 Rxb4 23.Ka2 a3 24.Bc3 Rb2+ 25.Ka1 Ng7-+ ]

21.Qg2?!
[21.h5 gxh5 22.Qg2 Bg4-/+ ]

21...Bg4
[21...Ng4 is probably better 22.Rde1 a4 23.h5 axb3 24.c3 Rxa3 25.hxg6 fxg6 26.e4-+ ]

22.Rdf1?!
White misses the power of e4 here and for several more moves [22.e4 a4 23.e5-+ ]

22...Ke8?!
[>=22...a4 23.e4 axb3 24.c3 Bxf4 25.exd5 Na5-+ ]

23.f5?!
[23.e4 is trouble for Black 23...a4 (23...Nxe4? 24.Nxe4 dxe4 25.Bxe4 Bd7 26.f5 gxf5 27.Qg8+ Bf8 28.d5! Nd8 (28...fxe4 29.Qxf7+ Kd8 30.dxc6 Qxc6 31.Qxf8+ Kc7 32.Be5+ Kb7 33.Bxb8 Rxb8 34.Qxe7+- ) 29.Bg7 e6 30.dxe6 Nxe6 31.Rxf5 Nxg7 32.Qxf7+ Kd8 33.Qxf8+ Qxf8 34.Rxf8+ Ne8 35.Bxa8 Rxa8 36.h5+- ) 24.e5+/= ]

23...Kd8?
[>=23...Bxe3! 24.fxg6 Bxg1 25.gxf7+ Kxf7-+ ]

24.fxg6?
[24.e4 Qd7 25.e5 a4 26.exf6 axb3+- ]

24...fxg6?
[24...Bxe3 25.Rxf6 exf6 (25...Qxf6 26.Rf1 Qxh4 27.Qxd5+ Kc7 28.Be4+/= ) 26.g7 Kc7-/+ ]

25.Bxg6?
White's last chance to get in e4, because now the pawn will be gone! [>=25.e4 a4 26.e5+/- ]

25...Bxe3-+ 26.Bf5 Bxg1 27.Rxg1 Bxf5 28.Nxf5 Qf4 29.Bc1??
this just drops a piece [>=29.Qh3 Kc7 30.Ng7-+ keeps things interesting for a while longer]

29...Qxf5 30.Bg5 Rxb3+! 31.Kc1 Rxa3 32.Bxf6 Ra1+!?
recapturing on f6 is fine, but I thought this move was useful for keeping things easy - it turns out to only be psychological though

33.Kd2 Rxg1
White resigned! [33...Rxg1 34.Qxg1 Qxf6?! 35.Qg8+ Kd7 36.Qxa8 oops 36...Qxd4+ 37.Kc1 Qxh4 38.Qb7+ Kd6-+ and White is out of checks] 0-1